I am no expert but according to my observations If the missaligned shadows is present at default settings you wont be able to improve them. I notice the same thing in Tomb Raider (2013). I guess I was wrong :-) And it also turned into a guide about Dead Space mid-way through, lol. In my mind this would only require a very short and simple explaination. I never would have expected that this would take several hours to write. I’m also guessing it should be 0.061 for 61mm?īut what is the ipdOffset? And how does changing this make it so the shadows don’t look weird compared to setting the hardware knob on the Vive?Ĭan you also link to the fov hack you downloaded and what to do with that? I’m guessing that number (0.063) changes if I set the knob on my HTC Vive. If you have the time and/or inclination, can you talk about the reasoning behind the number changes you make in the “default.vrsettings” file found atĬ:\Program Files (x86)\Steam\steamapps\common\SteamVR\resources\settingsīut I have no clue what changes are possible, and how and why you should make certain changes.įor instance, the ipd (interpupillary distance) for me is about 61 mm. The shadows and water reflecting up on the character’s face doesn’t align correct, so it’s disconcerting to look at.
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